The OneUps: Exclusive Interview


You’ve been around now for 13 years since your inception, was there ever a time in the first few years before your first album (Volume 1) in 2005, that you thought you wouldn’t make it?
William Reyes: To be perfectly honest, we’ve never thought of making it at all. We merely perform and record for fun while trying to receive a very modest financial gain. We always saw this as not only a fun musical outlet, but a great way to work with other musicians with the possibility of meeting new people everywhere we go!

WR: We have toyed with the idea of touring many times. We’ve only done one tour, and it was alongside Danimal Cannon, brentalfloss and Random Encounter. If we were to do it again, we would either do it along the east coast or a smaller tour around the midwest. We would love to do a European tour.
If you are not planning on touring in the near future are you already working on a new album? Obviously your latest album has only just come out last September (Intergalactic Continuum) but nobody can control when or where creativity will strikeWR: We are always working on a new album it seems. haha.

WR: Toe Jam and Earl games, if they make more..
Your music is certainly a break from the Heavy Metal/Rock bands that usually appear where Video-Game bands are concerned, what would you say your biggest musical influences were outside of Video-Games themselves?WR The list of influences contains over 100 names, but a few are: Jamiroquai, Daft Punk, Parliament, Tom Jobim, James Brown, Hall and Oats, Player, Primus, Jerry Goldsmith, Bjork, Nine Inch Nails, Leslie Bricusse and Anthony Newley, The Bee Gees, Kool and the Gang…
Are there any of your peers that you get along with really well or would love to collaborate with in the future? WR: We are very fortunate to have so many peers that we all get along with and we would love to collaborate with many of them. It’s just a matter of making it happen. The most recent collaboration will be with brentalfloss at Nerdapalooza this October!
Where do you see yourselves in the future?
WR: In the future we hope to have been more places, met more people and have more recordings available to the public!
What would you attribute your success to? What is it do you feel that separates you from other Video-Game based bands? WR: Any success we’ve had has come from hard work. When the band started, Mustin worked very hard to make sure the band was noticed and he succeeded. As old members left and new members joined, we’ve continuously worked towards becoming better musicians and pushing the envelope of arranging video game music.Stephen Brewer
As an aspiring journalist I have found a home here at geek-pride, where I can write upon many subjects. If anybody has something they believe should be reviewed or newsworthy then feel free to send me a message, I always enjoy talking to people.
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