
Review: Lone Survivor (PS4)
If the key to survival horror is in state of the art visuals and immersion then clearly nobody has every informed indie developer Jasper Byrne of that.
ReviewsGamingSai Mealing
From the archive 
If the key to survival horror is in state of the art visuals and immersion then clearly nobody has every informed indie developer Jasper Byrne of that.

If Dark Souls and Streets of Rage somehow met, knocked digital boots and gave birth to a dark spawn then the result would be Iron Fisticle.

For a puzzle game to be successful these days it needs to either be extremely simple and addictive or mind-bendingly original. Sadly MouseCraft fails at being either.

The indie market really seems to have taken off with the adoption of downloadable distribution in the last generation.

On the PC, it was the game with one the best titles in years. Controversially known as Stealth Bastard among the master race and Stealth Inc.