
Review: Lone Survivor (PS4)
If the key to survival horror is in state of the art visuals and immersion then clearly nobody has every informed indie developer Jasper Byrne of that.

If the key to survival horror is in state of the art visuals and immersion then clearly nobody has every informed indie developer Jasper Byrne of that.

If Dark Souls and Streets of Rage somehow met, knocked digital boots and gave birth to a dark spawn then the result would be Iron Fisticle.

The indie market really seems to have taken off with the adoption of downloadable distribution in the last generation.

Some of the design choices are concessions to modernity, and whether you can stand the trends of modern game design will probably affect how much you like Explodemon. There is a great game in there, but you do need to wrangle to get at it. Wrangle Like Firecracker Laced Baboon!

Thomas Was Alone is an indie, puzzle-based platformer, set in a computer program gone awry and featuring AI in the form of coloured blocks, which you need to…